Usabilidad de un recurso de realidad virtual para la enseñanza de osciloscopios
valoración de expertos
DOI:
https://doi.org/10.46661/ijeri.10917Palabras clave:
Usabilidad, aceptabilidad, ambiente virtual, SUS, valoración de expertosResumen
La realidad virtual forma parte del conjunto de tecnologías hápticas que permiten al usuario interactuar con un escenario artificial, distintos al mundo real, pero muy parecido a él. Dentro del campo de la educación, promueve aprendizajes activos y dinámicos, con experiencias inmersivas. El objetivo de este estudio fue evaluar la usabilidad de un objeto en formato de RV para la enseñanza del osciloscopio. Se creó un ambiente virtual de un laboratorio de Física, versión 1.0. La metodología tiene un enfoque cuantitativo, de corte descriptivo. Los datos se recogieron mediante la escala de usabilidad del sistema (SUS, por sus siglas en inglés), diseñada por Brooke (1996), que fue aplicada a expertos, tanto en el área de tecnología como de Física, para un total de 42 participantes. Se obtuvieron los índices de Alfa de Cronbach y Omega de McDonald con valores de 0.924 y 0.901, respectivamente. Los resultados obtenidos reflejan que el recurso elaborado en formato de Realidad Virtual (RV), obtuvo una valoración de 72.58, para un percentil entre 65 y 69, dentro de un abanico de 500 estudios realizados previamente, por diversos autores, en lo referente a la SUS. Esto indica que el objeto creado tiene un buen rango de aceptación, siendo valorado como muy bueno y adecuado para su utilización en la enseñanza.
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Derechos de autor 2024 Jeanette Chaljub Hasbún, Julio Cabero Almenara, Pamela Michel-Acosta, Rafael Bello, Josefina Pepín

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